A full suite of 2D/2.5D/3D geospatial analysis — from shadow and solar studies to viewsheds, routing, and spatial statistics — with results rendered live in the scene.
Real-time shadow calculation and solar-potential assessment for siting panels, evaluating overshadowing, and urban daylight studies.
3D visibility analysis with line-of-sight, observer height, and color-coded visible/hidden terrain.
Terrain analysis using plane-of-best-fit, with slope categories and compass aspect visualization.
Interactive line drawing with detailed elevation charts along 3D linestrings.
Multi-stop, air-gapped A* routing over your own road graph with turn-by-turn and GPX/KML export. Deep-dive →
Hot-spot analysis, clustering, nearest-neighbor, and pattern detection.
Hydrological terrain analysis for drainage and catchment modeling.
Direct 3D distance, area, and volume calculations in the scene.
Cut through 3D models to inspect interiors, strata, and sub-surface features.
The newest wave adds the mission-planning primitives operators expect — all terrain-aware, all rendered live in the scene.
Radial line of sight and multi-observer coverage — where can they see, and where can we?
Range rings, sector range fans, and buffer/proximity zones around any point or asset.
Helicopter landing-zone assessment against slope and terrain constraints.
Grid Reference Graphics and graticule overlays for common tactical referencing.
Quick bearing/distance and bounding-box tools wired into the status strip's MGRS/GARS readouts.
Network algorithms over your road and utility graphs, alongside the air-gapped A* router.
Routing & navigation →{
"observerX": -74.0060,
"observerY": 40.7128,
"observerZ": 100,
"viewDistance": 1000,
"observerHeight": 1.7
}
→ 360° visibility, color-coded
Results aren't buried in tables — they render directly in 3D with Chart.js profiles and Three.js visualizations.